![]() ![]() Which means they no longer rely on X11 (yuck) for I/O, so these experimental builds run quite a bit smoother under OS X. IMHO if you just want to play the game- WINE and Wineskin have recently gained a Mac native backend. ![]() So if you're trying to get this stuff open sourced, the PC version of the game may not be what you're looking for (you'd have to re-write all the Mac specific stuff yourself). I know that the Unreal engine never supported the Mac stuff natively, most of that code was written by folks outside of Epic (and only recently has Epic began to support OS X officially). In fact, I'm not sure who did the OS 9 and OS X ports. Of course, I don't think any of this stuff supports OS X natively. I am unsure if this is the full source code for the entire game- I don't think it contains everything you need to rebuild UT99 (the artwork and audio assets are definitely missing, but you can get those from the retail game).Īnd a dozen others that have all been abandoned (that one being the most recent). There is a public source release for Unreal Tournament v432. I may suck at coding, by I *should* be able to recode it for Intel OS X, possibly with music intact - I've emailed to no avail, but hey, I've got time on my hands, so yeah, great game, part of my childhood, I'm willing to give it a shot. Look at Quake, the graphic capability of a modern Quake engine more or less matches Doom 3. How much does Epic Games make off the original UT now? Just release the damn source code for the engine. I'd wager that somebody could made a decent pile of cash by fixing it up and releasing it on the App Store], hell, even I'd have a go at it, if only I had the source code out there for me. It'd be cool if somebody release the OS X source code to the OS X UT v3 preview so it can be at least recompiled for Intel versions of OS X. Would it be so hard for the OS X code for the port to be released? iD Software are already releasing the source course to iD Tech 4m the stuff behind Doom 3 and such. and that version was released around 2005. ![]() The "UT OS X Preview v3", PowerPC build, works OK for the most part, under 10.4-10.5, and under Rosetta on 10.6īut nothing ever happened after that. Worked well under the Classic Environment up to 10.4 Tiger. Unreal Tournament came out nearly 15 years ago. ![]()
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